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Updated how road and rain conditions are reported. Updated tyre grip calculations on rubbered in areas when surfaces are wet. New algorithm for wet road calculations effecting how quickly surfaces get wet and dry, taking into account drainage, humidity, ambient temperature and sky weather conditions. Minor update to default weather conditions for different profiles (Rainy/Overcast/Sunny etc). They’re now separate per real road property, with wet road having a higher update rate. Increased the rate of RealRoad calculations by approximately x4.Īdded a server option to disable faster real road calculations, as this adds approximately an extra 4KBps per client to server overheads. Removed texture cache to simplify loading.Īdded an option to set the amount of water on roads at the start of a session. Old Safety Car removed.Īdded a visual driving line feature, this can be toggled from settings. Updated Safety Car added to Retail and ModDev. Tweaked styling on the Load Replay button in the replays page.Īdded smoother transitions when navigating between pages in the singleplayer area.Īdded functionality to copy the controller profile name to the controller profile save text field.įixed issue where package list sorting on manage content page got undone after content installation.įixed issue where the driver column with high values in the multiplayer page was cropped.įixed issue where unintended graphics settings were shown in the event settings screen.įixed inconsistency in slider value percentage rendering in settings pages.įixed issue where the restart race button was greyed out in servers.įixed issue where users couldn’t scroll down in the setup list.įixed issue where chat order got reversed around midnight. Tweaked styling on the buttons in certain server related pop-ups. Tweaked styling on the buttons in the manage content page. Improved windscreen rain effects and external car glass specularĭriver labels re-enabled, updated with new behaviour and style. Some small adjustments to Lighting Parameters, to bring warmer hues to the scene. Reviewed Glare Settings to reduce excessive brightness in day, and improve headlights at night. Official controller profiles have been updated to override this to 0% for all steering wheels, among other override changes. Yaw override in controller profiles defaults to being disabled unless added manually. Steering rate is yet to be implemented in the new UI.ĭefault FOV shows as 9 in graphics settings menu.Ĭustom controller profiles no longer save with -80% exaggerate yaw. There is currently no way to remove a custom controller profile.ĭriver label above mini monitor is empty after session change. There is currently no way to overwrite a custom controller profile. Multiclass graphics in the event screens are not visually optimized. Wheel load is showing N as unit, but value is kg in setup chassis page.Īmount of players in server field is cropped when string is too long. Some special characters are not displayed correctly in the car select page and setup pages. Orange compare numbers do not reset when going back to default setup and still show when changing setup settings with no changeable values. Occasional white screen before start screen and when saving display settings. Improved multiplayer server list with more server information.įunction to override car logo’s on cars that share manufacturer name with official content. Improved singleplayer AI selection & handling. RFactor 2 Build Update The 2022 UI Update Is Here! Updated ModDev to save and load CBASH and RRSHD files into track folders so that they can be packaged with content.ĭetect if VisGroups affect collision and log this occurrence and in ModDev only show a pop up.įixed various missing ‘Clutch-In’ entries that had been deleted by accident Updated minimum number of audio effects to 32.įixed: Number of audio effects sometimes resetting to 1.įixed: Audio cutting out after changing force feedback settings.
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Improved shader loading and added pre-built shader cache to improve loading times.įixed an issue where Exaggerate Yaw would default to -80%Īdjusted PFX settings to allow for more exposure in low light conditions. Optimizations to Game Loading and Series switching.Īdded the ability to load cached track files from the component to improve loading times. NOTE TO SERVER ADMINS | With this build you will need to update your servers.